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View Full Version : What to include in new difficulty level


joasoze
14-10-2004, 13:04
yeah - the game is too easy now - too much resources floating around. I would like (in a new difficulty level):

1. More expensive buildings
2. More expensive armies
3. More expensive marshals as they increase in exp/levels
4. Less food production - food is floating and is hardly a limiting factor
5. Make increasing kingdompower more expensive
6. Less bla bla for the AI players - seem like I am constantly looking at messages from other Kingdoms
7. When other kingdoms see my power increase they should plot my downfall!
8. The other kingdoms should not accept peace unless they are much weaker than me, they already have taken at leaste a province from me or they need focus on another war
9. Mercenaries should be more expensive
10. Mercenaries can not be replenished

What did I forget? I ontly play quick battles so I know little of battle improvements

King Juhafin
14-10-2004, 14:56
they should make new difficulty level - very hard - for very good players!