Hell Knight
22-08-2005, 00:54
hello,
I've played this game twice now and have learned a few things but I am still being frustrated. Maybe someone can help.
First, game was Wessex and I played it mainly with Knights and smash and grab land with three teams of two knights assaulting. However, as my holdings grew I was forever having to go back and quell rebellions. So then I had to sit one marshall in Ireland and one England and one in Sweden to respond to those. Which then slowed my conquering. As you can imagine, with 7 knights running around this was expensive. So the only way I could afford to ugrade was through leaving two spots open for capturing enemies and selling them off. Eventually, my ruler produced no heirs and when he died...my once hard fought kingdom turned into ashes and many provinces left. So now I would have to go back and reconquer all of my former lands. Not to mention they will be much harder to conquer because I built them up. I have to say this was realllllly frustrating.
Question: Is there any way to avoid my king not producing heirs? Is there a way to kill the current queen or produce bastards with other women? Or is it because I had him out in the field he produced no heirs because he wasn't in court? (On a side note, Lord of the Realms 3, which ****ed compared to this, did have an interesting feature where suddenly you couldnt move your troops and you'd get a message saying your king is wenching or something like that.)
Second game. Next game I play as Denmark. Only this time I read a few posts here. So I used my king as a spy and a son as a cleric. Made three marshalls and the rest were merchants. This time my expansion was slower but still managed to take over sweden and a good portion of the land mass to the east and south on the mainlands. However, I still had rebellions all over the place even with a high level cleric. Also, the merchants didnt seem to bring in much money. Eventually, my own damn cleric turned into a pope and then excommunicated me...uhm wtf. hehe Then to top it all off my last ruler again has no sons and my lands are plunged into chaos, with me running around trying to regain all my former conquered lands. Its like the game sees you making substantial progress and says no more heads on a pike for joo.
Questions. Can someone please be specific about how exactly is a cleric used to not have rebellions? Does the cleric have to be in new territory you just conquered? Just sitting him in the terriory is enough or does he need to manage it? Does there need to be a church in the province? Or can he just be in court and his effect on all your lands will be enough if youve trained him really high?
Merchants. Can someone please be specific about how exactly a merchant is supposed to generate income. So I make as many trade agreements as I can except with lands in immediate vacinity that I am planning on having conflict with so I dont take a kingdom hit. Then I created three merchants and put them in different towns to manage. Nothing. So i figure ok I need to develop the towns more so you can see those valuable kingdom benefits over the town icon and still nothing. So what am i doing wrong why are the merchants not generating any income when I look at the financial page and look at trade routes?
Thanks for your help.
Hell Knight
I've played this game twice now and have learned a few things but I am still being frustrated. Maybe someone can help.
First, game was Wessex and I played it mainly with Knights and smash and grab land with three teams of two knights assaulting. However, as my holdings grew I was forever having to go back and quell rebellions. So then I had to sit one marshall in Ireland and one England and one in Sweden to respond to those. Which then slowed my conquering. As you can imagine, with 7 knights running around this was expensive. So the only way I could afford to ugrade was through leaving two spots open for capturing enemies and selling them off. Eventually, my ruler produced no heirs and when he died...my once hard fought kingdom turned into ashes and many provinces left. So now I would have to go back and reconquer all of my former lands. Not to mention they will be much harder to conquer because I built them up. I have to say this was realllllly frustrating.
Question: Is there any way to avoid my king not producing heirs? Is there a way to kill the current queen or produce bastards with other women? Or is it because I had him out in the field he produced no heirs because he wasn't in court? (On a side note, Lord of the Realms 3, which ****ed compared to this, did have an interesting feature where suddenly you couldnt move your troops and you'd get a message saying your king is wenching or something like that.)
Second game. Next game I play as Denmark. Only this time I read a few posts here. So I used my king as a spy and a son as a cleric. Made three marshalls and the rest were merchants. This time my expansion was slower but still managed to take over sweden and a good portion of the land mass to the east and south on the mainlands. However, I still had rebellions all over the place even with a high level cleric. Also, the merchants didnt seem to bring in much money. Eventually, my own damn cleric turned into a pope and then excommunicated me...uhm wtf. hehe Then to top it all off my last ruler again has no sons and my lands are plunged into chaos, with me running around trying to regain all my former conquered lands. Its like the game sees you making substantial progress and says no more heads on a pike for joo.
Questions. Can someone please be specific about how exactly is a cleric used to not have rebellions? Does the cleric have to be in new territory you just conquered? Just sitting him in the terriory is enough or does he need to manage it? Does there need to be a church in the province? Or can he just be in court and his effect on all your lands will be enough if youve trained him really high?
Merchants. Can someone please be specific about how exactly a merchant is supposed to generate income. So I make as many trade agreements as I can except with lands in immediate vacinity that I am planning on having conflict with so I dont take a kingdom hit. Then I created three merchants and put them in different towns to manage. Nothing. So i figure ok I need to develop the towns more so you can see those valuable kingdom benefits over the town icon and still nothing. So what am i doing wrong why are the merchants not generating any income when I look at the financial page and look at trade routes?
Thanks for your help.
Hell Knight