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View Full Version : It worked! AI now has "Many" kingdom advantages! -gulp-


dearmad
08-01-2006, 04:06
Well my mod worked- Byzantium has many kingdom advantages... scary... fun.

http://www.applesnake.net/oddstuff/adv.jpg

Now I have a question: Anyone know what the "Peace_patch" is? Is this some mod someone made- PLEASE help me and let me know!

Elvain
08-01-2006, 11:16
Hey, that's great! :go:

if you use cheat you'd be also able to see which advantages it is abloe to get. You know sometimes rummors exagerrate. I believe it is more than a corp rotation...

dearmad
08-01-2006, 20:07
I did use a cheat- he had: glorious conquest and crop rotation.

http://www.applesnake.net/oddstuff/tadv.jpg

He's ONE item away from getting the many of the other ones too!

Doux
08-01-2006, 21:45
The images don't work for me. Did you use the same method as Viridovix to enable the AI to get kingdom advantages?

dearmad
08-01-2006, 22:50
What method did he use?

The way I did it was to make them valuables not exotis, then have certain buyildings produce them. I added one building: gem importer.

I didn't add a lot of buildings because AI already has too many to build, this way it can get them all eventually if it is big enough and win maybe.

Why aren't the pictures working!? They are just JPGs!

Angryminer
09-01-2006, 09:18
Over here the pictures work.
Yes, turning exotics to valuables works good. I also did it in GoG a while ago.

Angryminer