Rescources
 

 

Public Buildings
Farms
Workshops
Mines
Everything around water
The Military
Public Buildings
Farms
Workshops
Mines
Everything around water
The Military



Public Buildings

Doctor

Doctor

Dummy

Wood:

4

Price:

450

Stock:

   

Bricks:

9

Operating cost (active/passive):

30/30  

Tools:

4

Requires:

50 citizens  
 
Public bath

Public bath

Dummy

Wood:

5

Price:

1200

Stock:

   

Bricks:

19

Operating cost (active/passive):

60/60  

Tools:

6

Requires:

210 citizens  
 
Fire department

Fire department

Dummy

Wood:

5

Price:

150

Stock:

   

Bricks:

 

Operating cost (active/passive):

15/15  

Tools:

3

Requires:

15 settlers  
 
Gallows

Gallows

Dummy

Wood:

2

Price:

100

Stock:

   

Bricks:

 

Operating cost (active/passive):

20/20  

Tools:

1

Requires:

100 citizens  
 
University

University

Dummy

Wood:

5

Price:

750

Stock:

   

Bricks:

19

Operating cost (active/passive):

60/60  

Tools:

6

Requires:

250 merchants  
 
Chapel

Chapel

Dummy

Wood:

5

Price:

100

Stock:

   

Bricks:

 

Operating cost (active/passive):

5/5  

Tools:

2

Requires:

none  
 
Cathedral

Cathedral

Dummy

Wood:

25

Price:

7500

Stock:

   

Bricks:

70

Operating cost (active/passive):

90/90  

Tools:

25

Requires:

2500 aristocrats  
 
Church

Church

Dummy

Wood:

7

Price:

1600

Stock:

   

Bricks:

25

Operating cost (active/passive):

50/50  

Tools:

7

Requires:

150 citizens  
 
Market place

Martket place

Dummy

Wood:

10

Price:

200

Stock:

10  

Bricks:

 

Operating cost (active/passive):

10/10  

Tools:

4

Requires:

none  
 
Palace

Palace

Dummy

Wood:

20

Price:

5000

Stock:

   

Bricks:

50

Operating cost (active/passive):

40/40  

Tools:

15

Requires:

1500 aristocrats  
 
School

School

Dummy

Wood:

4

Price:

450

Stock:

   

Bricks:

9

Operating cost (active/passive):

30/30  

Tools:

4

Requires:

100 settlers  
 
Theatre

Theatre

Dummy

Wood:

5

Price:

1200

Stock:

   

Bricks:

19

Operating cost (active/passive):

80/80  

Tools:

2

Requires:

300 merchants  
 
Tavern

Tavern

Dummy

Wood:

4

Price:

250

Stock:

   

Bricks:

6

Operating cost (active/passive):

15/15  

Tools:

3

Requires:

50 settlers  
 
House pioneers

House pioneers

Dummy

Wood:

3

Price:

 

Inhabitants:

2  

Bricks:

 

Requirements for next level:

Cloth, chapel, market place

Tools:

 
 
House settlers

House settlers

Dummy

Wood:

3

Price:

 

Inhabitants:

6  

Bricks:

 

Requirements for next level:

Alcohol and tobacco or spices, tavern and school

Tools:

1
 
House citizens

House citizens

Dummy

Wood:

2

Price:

 

Inhabitants:

15  

Bricks:

6

Requirements for next level:

Cacoa, church and public bath

Tools:

2
 
House merchants

House merchants

Dummy

Wood:

3

Price:

 

Inhabitants:

25  

Bricks:

9

Requirements for next level:

Jewelery, clothes, university und theatre

Tools:

3
 
House aristocrats

House aristocrats

Dummy

Wood:

3

Price:

 

Inhabitants:

40  

Bricks:

12

Requirements for next level:

 

Tools:

3

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